Girl Hero: Revenge on Goblins!

Chapter 637: Chapter D231: Toast to Victory


[Round 1]

[Origin of Destiny]

D972=d972(615)=615

[Key of Transformation activates skill: Displacement: Stealing the Gospel (Perception 523)]

D523=d523(515)=515

[Key of Transformation's Perception Critical Success +30=545]

[Key of Transformation's Counterattack Failure]

1.5. Set up an Ambush

2.6. Send People to Seize

3.7. Helpless

4.8. Interrupt the Transmission

9. Wisdom's Principle

10. Great Success/Great Failure

D10=d10(5)=5

♛: Set up an Ambush

[Ambush by Key of Transformation]

1.5. Betraying Mage Group

2.6. Black Gate's Suicide Assault

3.7. Invitation from the Royal Family

4.8. Space Lockdown

9. Depraved Moon People

10. Great Success/Great Failure

D10=d10(5)=5

♛: Betraying Mage Group

→☆→☆→☆→✧←★←★←★←

The Hero's body was wrapped in gentle yet intense spatial fluctuations, the azure radiance surged around her like a tide, sending her to the other end of the contract — the distant yet inches away Capital.

The Hero Summoning Ceremony, this special magic was considered her unique creation, modified from the ancient rituals of summoning godlike magic creatures.

Unlike traditional spatial teleportation, this summoning requires no prior knowledge of the destination by the summoner, just a response to the call is sufficient to directly traverse space and reach the ritual site.

However, such convenience rests on special needs, applicable almost exclusively to high-ranking magic creatures or demons with close ties to the world.

But as a Beast Spirit Mage, the Hero forged a new path, allowing her Beast Spirit Embodiment form to respond to the summons.

In theory, this magic was feasible, but practically, the Hero experienced failure during initial experiments. Only after teaching it to her brother, a Legendary Mage, did they first successfully complete the ultra-long-distance summoning.

But once done, the second followed. The Hero deftly switched to the Seven Seas Witch form, responding to the summoning of the Gleaming Scale Serpent.

She originally assumed that the teleportation to the Capital would land smoothly like when her brother summoned her, seeing that refined gentleman, so reminiscent of their father, at first glance.

But as soon as the boundaries of space blurred, the Hero's heart triggered a warning.

Stepping across the space gate, appearing in the distant Capital, she was immediately met with a stranger's cold command.

"Move!"

"—You all!?"

The shout of the Gleaming Scale Serpent almost echoed at the same time, filled with rage and surprise.

Though the Hero's vision was still slightly bewildered by the spatial transition, countless disordered noises and massive waves of magic power first flooded her mind.

But instincts far swifter than thought propelled her to action before she fully grasped the situation.

[Due to the Origin of Destiny, the raid automatically failed, Hero activates skill: Omnidirectional Invincibility (-4) Note: Ambush Critical Success -1+3=4]

Without hesitation, her fists collided like thunder, the Finger Claw struck against each other, producing a crisp trembling sound.

The golden radiance burst forth, the eggshell barrier emerged, securely shielded the Hero within.

The next moment, countless high-tier spells poured down like a torrential storm, explosions and light engulfing the ritual site.

[The Hero's next action——]

1.5. Sacrifice!

2.6. Disappear

3.7. Earth Hole

4.8. Wish Dance

9. ton ton ton

10. Great Success/Great Failure

D10=d10(4)=4

♛: Wish Dance

→☆→☆→☆→✧←★←★←★←

Accompanied by the shattering ground vibrations, deafening explosions repeatedly erupted, shockwaves swept through like a raging wind, the blinding light was unbearable to the eye.

Time seemed elongated, the tremendous roaring sound persisted for a while before it gradually subsided.

Dust billowed, obscuring the sky and sun.

"Did we succeed...?"

As the bombardment of magic subsided, amid the dust, the leading spellcaster lowered the heavy magic wand, their tone cold but their eyes unable to mask the tension and unease.

The Capital was hailed as the sanctuary of knowledge, a place where ideas and philosophies blossomed, a dreamland for countless scholars and spellcasters.

This was common knowledge, also a source of pride for the citizens of the Capital.

But in reality, under the triple governance of the Royal Family, the Church, and the Knowledge Hall, academic research in the Capital was far less free than ordinary people might think.

Those dangerous researches perceived as potential threats would be swiftly restricted, sealed, or even completely destroyed at their first signs.

Many scholars and mages in pursuit of truth found their journeys cut short before they even began, forced to retreat in sorrow.

It's natural that those under such regulation were mainly mages. For these spellcasters who prided themselves on wisdom and talent, the dissatisfaction stemming from this control had built up tremendously.

If it were merely dissatisfaction, it could have been manageable. Although many spellcasters were resentful of having their research freedom stripped away, "taboo knowledge should not be disseminated," this was a consensus even acknowledged by the Mage Guild's high ranks.

However, the reason taboos are called taboos is not only due to their danger or their potential for misuse, but also because this knowledge possesses an alluring and terrifying trait — they are alive.

Taboo knowledge craves wholeness.

For those scholars and mages forced to halt their research, the unsolved knowledge fragments were like seeds taking root and sprouting in their minds.

They whispered, murmured, tempting them to dig deeper.

If the researcher truly let go of their thirst for knowledge — which is almost impossible — that would have been fortunate.

But as long as they harbored even a slight longing for the end of their research, that yearning would grow, making them increasingly attracted to the incomplete fragments they try to escape until they are unable to resist this fatal allure.

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