True Name: Anathema Soul: Monster/Mortal
Genseed: Human [ 3 Str, 3 Dex, 3 Con, 3 Int, 3 Wil, 3 Cha; Standard Size] Full Growth Bonus: +2 skill points Genbloom: Arachne [ +4 Dex, +4 Cha; Standard Size, Integrated Spinnerets, Extra Limbs; Standard Size]
Base size: Standard [Largest Size: Human]
Monster Level: 9 Berserker Level: 9 [+3 Str, Dex Con, -1 Int, Wil, Cha; Berserker's rage, Great Vitality]
Attributes (0/6)(Base Growth, +5; Devotion, +1): Strength: 12 (Base 8; Class/Genesis +3; Growth +1) Dexterity: 15 (Base 8; Class/Genesis, +7) Constitution: 13 (Base 8; Class/Genesis +3; Growth, +2) Intelligence: 10 (Base 8; Class/Genesis -1; Growth +2; Devotion +1) Will: 7 (Base 8; Class/Genesis -1) Charm: 11 (Base 8; Class/Genesis +3)
Feats: True Angel - Encounter a true angel. Reward: Skill choice unlocks. System Knowledge - Discover the system. Reward: System Aptitude skill. Vile Concoction - Willing drink a diseased brew. Reward: Disease Resistance. Devotion [layered feats] - Offer a prayers to Sahrzuel, Ithrenial, Mythraziel, Vaelion, and Zenthaviel. Reward: Experience gain, +2 skill points, +1 random ability, +1 growth point, +1 biotrait. Overwhelming Power - Artificially raise strength by 20 points. Reward: Strength Core. Mighty Alacrity - Raise Dexterity base to 15. Reward: Improved Balance Biotrait.
Skills(1/12) (Mortal level, +8; Devotion, +2; Human, +2): System Aptitude: 1 [Source: System Knowledge] Grants access to the Status Void. System Assistant: 1 Grants a sub-sentient intelligence based off the users ego. This assistant exists within the status void. While it has the intelligence and knowledge of the user, it cannot manually create or interact with anything. Only scroll through options. Natural Skill Boosts: Survival (1) Savage Attacks: 1 (Natural Skill: Savagery) Savage attacks deal greater damage. [Synergy]Berserker's Spirit: 2 [Perk: Extra Uses] This is a synergy skill of Warrior's spirit and Berserker's Rage. The user may activate this skill once per day to gain +7 to Strength, Dexterity, and Constitution. This lasts while the user is enraged. The user must be in an enraged state to activate this ability. Extra uses: The user may activate Berserker's Spirit three times per day. --[Synergy]Warrior's Spirit: 2 This is a synergy skill of Burst of Strength, Alacrity, and Vitality. Once per day, the user can increase strength, dexterity, and constitution by 5 for one minute. ----Burst of Strength: (Ability Skill: Strength 5) 1 Once per day, the user can increase strength by 5 for one minute. ----Burst of Alacrity: (Ability Skill: Dexterity 5) 1 Once per day, the user can increase dexterity by 5 for one minute. ----Burst of Vitality: (Ability Skill: Constitution 5) 1 Once per day, the user can increase constitution by 5 for one minute. --Berserker's Rage: 1 [Source: Berserker] The user may activate this skill once per day to gain +2 to Strength, Dexterity, and Constitution. This lasts while the user is enraged. The user must be in an enraged state to activate this ability.
Support the creativity of authors by visiting the original site for this novel and more. Purge Poison: 1 The user may activate this skill once per day. When activated, all active poison in the body is expelled through the nearest wound or orifice. Great Vitality: 1 [Source: Berserker] The user heals at twice the rate of normal. Blood Rhythm: 1 When the user hits with an attack, their strength is increased by one. This stacks up to a total of three additional strength. If the user misses an attack, or 30 seconds passes, the strength boost is removed. Charged Slash: 1 (Natural Skill: Swordsmanship) The user may activate this skill to enhance an attack with magic power. This requires time to charge, and cannot be ended prematurely. Enhanced Harvest: 1 (Natural Skill: Survival) The user can more quickly and efficiently harvest plants and butcher creatures.
Notable Natural Skills: Survival: Apprentice Savagery: Apprentice Swordsmanship: Apprentice
Biotraits [2/9](Monster Level +8; Devotion, +1):
Regenisis: Arachne; BP SPENT = 1
Inherited Biotraits: Venomous Mandibles [Source: Variant] Mandibles produce a potent venom that liquefies internal tissue over time. The poison must be injected to be effective. [Structural] Multi-eye [Source] A structural biotrait that increases the amount of use-able eyes. --Night Vision Increases the light sensitivity in the eyes, allowing for greater night vision. Integrated Spinnerets [Source: Arachne] Spinnerets generate webbing at a rate variable to the users constitution and size. These spinnerets are located at the end of the users manipulating limbs. [Structural] Extra Limbs (Arachnid) [Source: Variant] Two additional limbs are controlled by the user. The type of limb is arachnid, meaning a jointed, pointed limb with an exoskeleton structure. [Structural] Extra Limbs (Arachnid) [Source: Variant] Two additional limbs are controlled by the user. The type of limb is arachnid, meaning a jointed, pointed limb with an exoskeleton structure. [Structural] Extra Limbs (Humanoid) [Source: Arachne] Two additional limbs are controlled by the user. The type of limb is Humanoid, meaning a jointed limb with an endoskeleton structure and complex hands.
Standard Biotraits: Disease Resistance [Mutations: Rot Resistance; Source: Vile Concoction] Enhanced the bodies natural defense against disease. Rot resistance: This mutation enhanced the bodies resistance to disease even further and grants a measure of protection against infection. [Modifier]Hardened Chitin (Reinforced) [Affects: Arachnid limbs, exoskeleton] This biotrait modifies all sources of chitin into a viteferrum-chitin alloy which enhanced the chitins toughness and density. Exoskeleton The user gains chitin plates to protect vital areas. Multidextrous The user is able to better control multiple limbs, choosing four most commonly used limbs as dominant.
Core Biotraits: Core: Strength [Source: Overwhelming Strength] A core which draws in and converts mana into strength essence. Infuse Essence [Mutations: Quick Infusion(Boon)] The user can move and infuse essence created by their core, limited to infusion of their own body. Quick Infusion: The speed in which essence is infused is greatly increased.
Notable Gear: Blade of the Dessert Flower: Quality Three. The wielder of this elven blade may cause a gust of wind to blow with a strength equal to the user's charm. This ability may be used once per day. Blackcore Blade
Other: Variant: Arachnid Traits
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