Excerpt from The Profound and Pretty Princess' Ultimate Guide to Cultivation, Captivation, Cuteness, and Carving Your Way to the Top, English Edition (the worst-selling guide in the history of Putijama)
On Alcohol and Tiers
Some might expect that Tiering up means you need more or stronger alcohol to get drunk. The opposite is actually true! Unfortunately, that doesn't mean you can easily trick a Tier 5 into giving you their loot. Or their smooches. You gotta shake that money maker to earn their affections!
As the body Tiers up, people gain far more control of how things impact them at the cellular level. A poison that would kill a Tier 1 in seconds might, at most, cause a bit of heartburn for a Tier 5. But the Tier 5 could let the impact be even stronger than to the Tier 1.
And what is alcohol but a fun poison?! So while mundane alcohol is not very effective on a Tier 1, a Tier 5 can get sloshed off a single drink if they so choose. They can also clear the alcohol from their system if it's from a low-Tier concoction instantaneously. Plus, no hangovers!
Ah the benefits of Tier.
Now get your party on responsibly delvers. Or not, I'm not your mother!
We really did have this one.
The rift was a weird and unique one. When we entered, all I could see in every direction were circular pink mounds about five paces in diameter rising from two inches (5cm) of brownish-blue water.
The mounds were dispersed in a haphazard manner, usually about twenty paces away from the nearest one. From the guides we read, sometimes it was far stranger, the mounds spelling words or creating symbols.
There were always close to 100 mounds in total, give or take 30, and each mound could contain one of the currently invisible rift monsters – floating octopus-like creatures with around twenty tentacles of various thicknesses armed with a combination of suckers and sharp spikes that fell to the ground from a body ten feet (3m) in the air. The number of monsters in the rift was typically around 30 but it often ranged from the low-twenties to the mid-thirties.
While the creatures weren't that hard to beat, especially for an accomplished team, they were annoying. The floating tentacled beasts would only appear once someone touched the mound they were on. Attacks sent at the small hills before a monster appeared did no damage, even if it held a tentacled opponent.
The octopods could appear anywhere on their small islands, meaning a group rushing the island would have an unpredictable time, so most teams used a trustworthy if tiring strategy: have your tankiest member step up to tap the mound with their foot while everyone else stayed back. When the octopus engaged – and usually latched onto – the tank, everyone rushed in to finish the disgusting calamari wannabe off as fast as possible.
It usually led to one tired and pissed off teammate but few lasting injuries.
We, however, were not a typical team.
Inara, being the speedster she was, easily darted in and out with a quick foot tap, revealing which lumps of dirt had an enemy so Romie could pepper it with arrows as Pavel kept it from reaching the archer, delaying and corralling it with his shield and spear. I even tried a few throwing daggers but was pretty out of practice so I started switching in every third fight with Pavel as the lead, holding the tentacled creatures off and getting in more practice with my new morningstar.
The monsters were hard to kill with only a blunt damage weapon but their tentacles mostly latched onto my clothing or armor without doing any real harm. One hit my hair and bounced off like it was a helmet. The appendages that went for Steve's backpack often sliced themselves open or even off as they hit the Tier 3 metal box, much to his delight.
When we slew any of the creatures, the essence's null concentration felt like it was even higher than the instruments said when we arrived. I figured something – or someone – must have set off some kind of chain reaction that was increasing it as time went on and Romie's readings concurred.
But all that extra null essence did was sap the strength of our enemies, the floating octopus-like monsters moving around like they had horrible arthritis, sometimes falling to a single bow enchantment-enhanced arrow or well-timed spear thrust.
We decided not to collect the corpses as they started to decompose the second they hit the ground. They were only worth a half a silver each in the best of condition and we didn't have a bag for collecting them that wouldn't get goopy and gross.
Once around twenty of the octopods were killed, an ominous rumble rolled through the ground, sending ripples through the water as a large mound rose in the center of the rift. Atop said large sand pimple floated a gigantic beast that was like seven of the regular floating creatures tied together. I was a little surprised it wasn't also invisible until someone touched its island like the rest.
The guides told us attacks sent the boss' way meant it could leave the island but it was stuck there until a team engaged it. So instead, we kept far away, clearing the rest of the 80 islands. That way, we wouldn't have any monsters join the fight as we took the boss down.
At 47 creatures, the team guessed we might have hit the rift record. The listed previous high was 41 though the enemies we faced seemed far weaker than the norm. We also hoped to find something special in the rift given how oddly it was behaving but it was just gross water, pinkish dirt, and disgusting gray, floating – or now mostly crashed to the ground – octopus monsters.
The final fight was the first time we really had any challenge.
Steve could sense the ramp in my adrenaline, bellowing a cry that rang through the air like the world's tiniest angry bear roaring as it charged into a battle to the death. While we all laughed at his attempt to intimidate, it did seem to energize the team.
We started with a lightning arrow from Romie.
Said ammunition was free to us: part of the contract with Struva included one enchanted arrow per delve.
With the massive beast's tentacles touching the water, lightning was generally the best way to slow it down – unless you could encompass it entirely in ice like a Tier 5 did for one useless rift guide video.
Once attacked, it started its free roam from the massive hemisphere of ground. The boss moved far quicker than its weaker brethren, almost like it was dashing through the air.
I led the opening melee exchange, swinging my backup warhammer up and lodging the spiked back into one of the largest tentacles in the body in front of me.
A haunting noise like a mix between a scream and broken vacuum cleaner rent the air. That was Inara's signal.
She cast [Restricting Vines] and that area of the floating beast was immobilized. She followed it up with her patent-pending dash then right-left-right slashes with her glowing daggers.
One-two-three tentacles as big around as my arm hit the ground as I was sprayed with a brackish blue ichor.
Despite the impromptu shower, it was exactly what I wanted. Once one of the 'bodies' – a specific area controlled by one of the seven brains – took a certain amount of damage, that body detached and started to lose altitude. We'd just crossed that limit in the first few seconds.
I swung my morningstar, deciding at the last minute to go for the center of the body instead of driving my hammer deeper.
This weapon is badass enough, it might just break the hammer.
Looking like a soaring, spiked meteor of pure darkness trailed by the glowing fire of the haft, I channeled some mana into the weapon to activate the heaviness enchantment.
The loud squelch as I struck was music to my ears. The spikes embedded deep into the monster's flesh to drag it down for Inara to perform a coup de grâce, leaping up and stabbing both her daggers into its creepy eyes.
I was sprayed with disgusting liquid again.
Blue from head to toe, I charged back at the main body.
The remaining six-bodied rift boss seemed utterly intent on only going after Romie from the second they loosed the lightning arrow. Which Pavel was using to their advantage. While none of the other six intertwined enemies had broken off yet, the ground was littered with smaller tentacles and blue liquid.
Inara called out formation seven, meaning I was to take up primary defense of Romie. It was a big responsibility but made sense – Pavel could do more damage more quickly to a squishy enemy with a spear than I could with a morningstar.
It feels good to be part of the team instead of being 'in the papoose'.
I focused heavily on my footing and blocking, very rarely trying more than a deflecting blow with my morningstar, as Romie made constant noise to let me know where they were behind me in addition to firing an impressive number of arrows. It was so much more vocalization than I'd heard them make, I was worried our archer would blow out their vocal chords.
Pavel and Inara showed why they worked together so well, not just as a couple but on a team. Their intricate dance of peeling one monster after another off from the connected group took under three minutes before Romie and I were given the go-ahead to perform our own combo to finish the seventh and final floating octopus off.
An arrow through the eye and a quick smash with my morningstar to drive it completely out the other side led to an absolute truckload of essence.
It crashed into me but I quickly felt it overflowing out of my spirit, causing a moment of panic.
Is that going to fry the team?!
Luckily, Steve was there. Without him, I was pretty sure it really would have hurt my other teammates given the null concentration. My bond was still focused on pushing most of the essence going his way into the intelligence enhancing circlet and I could feel his wonder – and his sudden frustration at being trapped in the backpack – through our link.
I pressed one of the treat deployment buttons on the side and he was quickly mollified.
We rested and took out the cleaning supplies. Figuring it was time to just get over my shyness, I stripped to my skivvies too, joining the team in quickly washing off as much goo as possible.
I took Steve out, remembering the warning from Melaxander that he might have stomach issues from eating a bit of the affinity altering paste, but the backpack bathysphere was clean other than food detritus. Steve received a good scritching and a few treats, which seemed to make being trapped most of the day suddenly all forgiven based on his feelings.
Inara won the group rock-paper-scissors competition so she went to dispel the reward distortion. A bottle of blue slime fell and the woman deftly caught it before it could hit the ground.
"Before we head back out, let's strategize?" I said, halting the team as they headed for the rift exit distortion.
"On rifts, on dealing with the Councilor, on something else?" Inara questioned.
"First, I am guessing you knew this but my spirit is completely full. If it weren't for Steve here being my overflow, you all would have gotten hit with a lot of null. And I do mean a lot."
"Yikes," Romie added, voice slightly hoarse.
Pavel scratched his chin. "Yeah… I didn't really think about that. But I should have considered what happens when your spirit is that full. So for tomorrow, we have to be careful, make sure you sit down to actually manually allocate essence after every delve. Your spirit is still going to be close to full but we can at least warn people and be smart about it," the man finished with conviction.
Inara winced. "Does this mean we are going to have to cancel the contracts?" She looked very sad at the thought.
We spent the next ten minutes coming up with contingencies and prepared to ask for some equipment to measure 'fullness of spirit' – the team didn't know the technical term – to prevent anything like that happening again.
"Okay, so net is I constantly measure and use Steve as a bit of overflow but I will have to put my foot down if they try to move too fast," I summed up. At no pushback, I pointed to Inara.
"Great, now for the dickwad. Terry, I really love that one, thank you for teaching me it," she said brightly to a loving-yet-exasperated look from Pavel and a smile from Romie. "I think we continue with the plan of just ignoring him. Katarina, much as we don't trust her, gave us a rundown and most of the other Councilors here seem reasonable. We just got stuck with the bad one as greeter and attempted chaperone."
"Yeah, there's nothing we get out of trying to fight with him," I agreed. "I think ignoring him is actually the bigger power play than engaging. The 'you aren't even worth dealing with' feels right. He's one of the less powerful Councilors I'm pretty sure so we aren't hurting ourselves either."
Unauthorized content usage: if you discover this narrative on Amazon, report the violation.
Isekonsultant Tip to Thriving #41: When dealing with someone whose main source of validation is attention, if you don't give them said attention, at some point they'll give up and go elsewhere. When any attention feeds their desires, starve them out.
I continued where I left off. "So, we've got the banquet tonight and then tomorrow, we get ferried around even more. Game plan there is we all do rift one and four together, then based on how you're feeling, we make the call on rift six, right?"
"Are you sure you can handle six rifts in a day?" Pavel asked. "That's a lot, I'm not sure I'd normally want to do that in a week."
"Agreed," Romie said with a nod.
"Physically, it will only be two maybe three if we decide to do the sixth rift together. The other delves are just walking around with a group protecting me – I'll be Tier 1.3, I think I can walk for a few hours a day. And Struva has done a good job up until now of keeping these rifts from getting too full in essence so they aren't overly dangerous. I think we were the cheapest option, not the only option. The rift today with the delving teams was so easy, I could have been playing with Steve the entire time, no worries. Basically, outside of our delves and not getting too stuffed with essence, it's all good."
"Famous last words," Romie rasped.
***
All in with our agreements, the delves netted our group about 30 gold for the day. Not an incredible haul but still a pretty significant amount of money.
The three qi stones with about 100 charge each were worth 30 gold total; and the four sizeable lumps of gold meant another ten gold coins to our team pre-tax – they were worth twenty gold total and we were allocated half for my role in the delve.
That meant 40 gold total from just the rift rewards before taxes.
Each of the delves came with a one and a half gold delve fee to us – and five and a half gold to Velez.
Finally, our cut of the magical ore – only one eighth because of the eight people in the rift getting an equal cut despite me discovering it – came to another five gold to us.
Both of the last two were not taxed either, which was nice.
The 50% cut of rift reward value going to Struva felt high but it was still an incredibly profitable day. Steve and I alone made almost twelve gold at our 40% combined share of rewards to The Order.
For this first trip, we were splitting all the rewards equally between the team though were going to renegotiate the terms for future delve trips.
If a large chunk of the time was spent leveraging my and Steve's essence affinity with a protect and clear team like happened in the second rift, Inara agreed it was probably not fair to give 60% of the money for those delves to the rest of The Order. But Vidas was still technically the only one able to change the terms as the registered leader of the team.
I was okay with the deal for a few more days.
We also were given the blue slime bottle from the third rift entirely free and clear. It was a common drop and not that valuable – at least as is. The gross semi-liquid was currently a mildly useful alchemical reagent but to become something of note, it needed to be aged for a long period, usually around a year. Just one vial – and our jar had ten vials worth – could easily stink up an entire city block after a few days.
But when aged for over a decade, one vial could also fill up a sack with gold. There were even some remote shacks used exclusively for aging the slime, though the guards required to protect them ate significantly into the profits.
I guess it's time to see if I can actually use my ring's messed up stasis enchantment to age something on purpose.
I laughed at the thought of trying to age wine or other spirits in my ring – it didn't have the room currently, though it might soon – but was brought back to the feast we were attending. The city threw it to celebrate a 'return to normalcy' with delving, at least for Tier 1s.
Milda and Aras' new teams were scheduled to come to the city and do the same in the next few weeks for the Tier 2 and Tier 3 rifts and dungeons.
Overall, Struva wasn't all that different from Velez in style and architecture, though it was quite a bit larger at around 75,000 people to Velez's nearly 35,000. There was even a small enclave of sentient beasts, though it was far from where we were staying in an estate near the northern gate.
The city was far more dependent on delving and crafting than Velez so it was strongly feeling the recent issues caused by the rise in null essence.
With their area soon to be relatively safe from rift breaks and hopefully the resumption of delving in full, the Councilors kept going on and on about the return of merchants and everything 'going back to normal'.
I really hope that's true.
As we finished up the main course, our table tucked to the side – Inara asked they not make a big deal about us to the entire team's delight – a short but still imposing woman in a stiff and high-backed orange and purple dress approached, her body seeming to float towards us.
Bowing slightly, sending her similarly orange and purple wavy hair cascading in front of her face, she said with a booming voice, "Heard you shitbags are the reason we've gotta be here instead of at home watching the new The Wandering Lotus."
Stunned into silence, I could only watch as Inara got up and performed some kind of elaborate hand shake with the woman before falling into a pile of giggles.
"Inara, explain. Please," I said, doing my best Romie impression.
"Oh, Aunt Ruta is best friends with Zitti here. Or should I say—" Inara made a number of noises I thought were supposed to be music, a bit like fanfare, but it was more like a cat in heat trying to yowl the Ghostbusters theme, "—Chief Councilor Zita Bartko of Struva."
"I lost a bet to your aunt and that was my punishment, to quote 'make an ass of myself'. Did I succeed?" the short woman asked turning to us.
I nodded, smiling. Pavel and Romie followed suit. Steve leapt from my shoulder and managed to evade my grasp, landing on the high-back of her dress.
She coaxed the sugar glider down with some food from our table absently like that was a normal occurrence. "Yes, well credibility in tatters, I'm still very pleased to make your acquaintance. Terry, if you would be so inclined, I would like to meet with you privately after things are wrapped up here. No Inara, I am married…" she said, heading off the young woman before she could even raise an eyebrow. She turned back to me. "Your friend Nikolaj is here and I wanted to propose a few things." Her ability to regain her composure and bearing was impressive.
"I didn't know he was coming. Why didn't he say anything?"
"He didn't know either. I sent for him this morning when Councilor Asani mentioned something about you two working together. I don't think that woman likes you much…" Councilor Bartko handed Steve back to me lightly.
I checked in with Nikolaj via AAI and he confirmed he was in town and that she was trustworthy. We used our special coded language in case anything was being intercepted and to verify it was him.
When we first developed our code phrase, he thought I was paranoid. But given my ability to find trouble, I wasn't about to bet anything major, especially when we could be dealing with hundreds to thousands of gold, on a message; as could easily happen in financial services.
We finished with the niceties, meeting the other nine members of the Struva Council. Five apologized to us for having to deal with Councilor Klimas, assuring us that wasn't part of the plan. As we left, I was ushered to a meeting place while the others were similarly led to the nice inn where we were staying.
The building was as non-descript as could be, a squat warehouse amidst a series of other squat warehouses, five streets over from the banquet hall. The lighting was low, just a few torches burning as I entered, throwing the shadows flickering and flashing across the many boxes.
Well, this looks like a lovely place to get murdered…
"Ah, he's here, great," came a familiar voice as four people – Zita, another woman I didn't recognize, Nikolaj, and a massive raccoon – broke out some glow stones. At my quirked eyebrow, the Councilor stared back. "These things don't last forever. No need to be wasteful." She shrugged and indicated a fifth plain chair around the beat-up wooden table.
"I truly do apologize for my behavior earlier. I try to comport and present myself in a certain way but that woman gets me in trouble every time. I do love little Inara but she'll be worse than Ruta." Zita was wearing a simple, well-made merchant outfit of a doublet and trousers. I wondered how she snuck out to change when I was stuck at the party, entertaining her colleagues.
After our round of introductions – Jelena Karis was a leading merchant in Struva and Martin Panchenko was the famous 'Rambling Rolling Rich Racoon', a well-known trader and sometime delver in both the Verdant and Monetary Might Kingdoms – we got down to business.
Jelena looked me up and down appreciatively. "You really do look just like him." She blushed, then rushed to continue. "So… we brought you here to overthrow things here in the Kingdom here."
At my sharp reaction, she shook her head. "Sorry, had a bit too much at that feast, poor phrasing. Overthrow the status quo. In banking."
Nikolaj rolled his eyes while Zita looked ready to murder the clearly sauced woman.
Jelena plowed forward, seemingly oblivious to the reaction of her co-conspirators. "All of us here are sick of dealing with the Purveyors of Platinum."
She pounded her fist on the table and I heard a small cracking noise. She fixed me with angry eyes. "They tried to pull the same shit here in Struva they did in Velez, blowing up all the local financial institutions. Tried to increase regulations to such a degree only they could survive. Even tried some weird angle that free coin changing, especially silver to gold, was money laundering. Couldn't bribe enough of the Council to get it through but it was close."
Councilor Zita nodded and sighed wearily. "There are a number of Councilors who will need to be replaced. To see such naked greed… at least have the pretense of being on the level, don't be so incompetent about it; if you can't even hide your corruption, what can you do? It saddens but does not surprise me. The replacements will take time but will be done."
"Is now the time for discussing this?" Martin asked.
"Good point Martin," she said, patting his arm. "Let's focus on this 'debit card' idea of yours, it sounds simple but the execution may not be so. Then we can get into some of your more… radical ideas."
I looked to Nikolaj guiltily. "Uh, so I was supposed to make some progress and—" I stopped as he held up a hand.
"I contacted all the people I sent your way as soon as Steve got hurt. I knew you'd have a lot on your plate. Plus, it was really only a few days ago but they were very excited. Here's what they were able to put together in that amount of time, different prototypes for identity verification." Nikolaj brought out three complex-looking contraptions.
He indicated the first, almost like a model, waving his hands around it excitedly. "The first scans someone's essence signature so it's only good for those who have had their Cores Ignited. Luckily that's just about everyone above thirteen so that's perfect. No cost for someone to register either because it's a scan. It's not the most reliable as we've gotten a few false positives by testing people with similar Innate Capabilities. The pros are cheap, easy to manufacture, not too invasive. The cons are—"
"Too hard to accept," I cut in. "Look, we want people to trust this and if people with similar Caps can fool it, we'll be dealing more with fraud than anything else. Martin, what do they do in The Monetary Might Kingdom when people commit fraud?" I asked the racoon that was now wearing spectacles as he examined the devices.
Isekonsultant Tip to Thriving #42: Make sure to bring in everyone to the conversation when it makes sense. Don't only deal with the most powerful people in the room, everyone can have great things to contribute.
"Well, the first is that fraud there is taken far more seriously than here in this silly Kingdom. Depending on the amount defrauded, if it's high, people are simply sentenced to indentured servitude for a few centuries, essentially the rest of their lives. Messing with another person's money is… not taken kindly there." He gave a menacing smile that I couldn't tell if he approved or just the opposite.
"Second, they have AAI-based accounts under each of the Merchants of Might. The ruling group of Councilors for the entire Kingdom," he explained at my blank look. "If you aren't wealthy enough to have an AAI, you don't matter enough for anyone to care. I don't see that as feasible here, especially if you want, as you've stated, to serve the… unwealthy." It felt like he had to reach for a word that wasn't 'poor'.
I wasn't sure how to react to the news that lifetime indentured servitude was so common in The MM other than anger and disgust so I put those feelings to the side and changed the subject. "Nikolaj, want to show us the next device?"
The second prototype used essentially DNA, so it too wasn't perfect but was far harder to hack. The main three issues were you had to deposit blood into it each time, that it required power for each sequencing, and the company who put it together was pretty rag-tag so scale might be an issue – could they produce more than one every few days? It was extremely cheap, which was a big win.
"Is there any way they could add a battery that could be charged via mana? I just think it's pretty unfeasible right now."
Nikolaj nodded. "I'll check, putting on my agenda to send them a message."
Jelena spoke up for the first time in a while. "I also think people aren't going to want to cut themselves every time they go to the store. And blood is pretty easy to take from another person…"
The racoon laughed darkly. "Good point Jelena. You always did have a bit of a twisted mind. That's what I love about you."
"Oh you flatterer. No, I am still not selling any of my wine collection to you," she said with a laugh.
Zita brought us back on track. "I assume the last one is some kind of AAI-like chip? I know you were in touch with the companies that make them for the Kingdom and The MM. Isn't the whole point that we can do this without costing an arm and a leg?"
Nikolaj brought out a small glass tube with a cylindrical bit of metal in it that glowed faintly all on its own. "Yup, and they were able to produce a chip that does verification only for about one gold. Or at least, they'd sell them for one gold. They also aren't sure it will last longer than five years though. Easy to implant in the arm and it disintegrates harmlessly into the body. That's still quite a lot of money but it's great in the long run for cost to ease of use. Full AAI chips including implantation are usually at least 50 times that."
I hemmed and hawed as it just didn't feel like we were getting it right. "Since this is about convenience versus keeping costs low for users specifically, is there a way to combine the blood and essence signature scan ones for people who want to go that route? We can add a picture taken through the tablet and a passcode too. That's four factors of authentication and it costs nothing for those who can't afford a chip… Or are cheapskates," I laughed. There were smiles all around as I was sure people knew exactly that type, rich merchants who would suffer innumerable hassles just to save a silver here or there.
"And then we offer the chips for those who want convenience. We sell or lease the verification devices to the stores and charge a small per transaction fee? Including if they use the chips. Do you think they'll go for it?" I asked as it still seemed a bit complicated.
Yes it worked on Earth but will it here?
Nikolaj laughed. "I have to put a big amount of my money in the bank as silver unless I want to lose 10%. When merchants come, they are… not happy… that I pay entirely in silver – a 200 gold transaction in silver takes over <ten minutes> to count!"
I did the math. That was 2,000 silver tenpieces so that was counting out a bit over three a second. Fast but reasonable. If it was regular silver, it might literally take over an hour.
The raccoon pounded the table. "I spent over a damn bell just on counting money last month when I was in Velez! Such a waste of time. I hired an assistant to do it but they were bribed to overcount! Lost two gold before I figured it out. And it was in this silly Kingdom so the penalty was nothing, she only lost one joint on her pinky!" He lapsed into a fit of grumbling.
Nikolaj pretended the outburst hadn't happened. "And I know, people could now only use us for changing silver to gold for free but yeah, I think vendors will buy a device to move more away from physical currency. We vendors have been doing it for decades."
He was clearly making more notes in his AAI. His focus returned to me. "I'll add up the costs on our end but I think it's probably another twenty gold to finish the software build – it's really easy – and then will be probably two and half gold per machine for the first ten? So that's 45 gold. Terry, can you get me your 22.5 gold by the end of the week?"
[Updated Note: Money Owed
Jasna: 84.9 gold
Tiesa: 88.5 gold
Nikolaj: 22.5 gold (due by end of week)]
I nodded so Nikolaj continued. "The chips will just be free for vendors to accept as payment if they have a tablet already, no extra machinery needed. They'll need our software but I think you said that should be free. What were you thinking as the transaction fee?"
"Well, where I'm from it was the equivalent of maybe a few tens of bronze plus usually two to three and half percent of the transaction. For low money transactions, that might be a bit much. And that was technically for credit purchases, not debit." I went on to explain credit versus debit cards for way too long, Martin getting very excited at the prospect of putting people into his debt.
Gotta watch out for that one…
"So, we have Velez essentially on board with this and Councilor, I assume Struva too?" I asked, hoping we were wrapping up.
"Yes, but… let's talk about some of your more… creative ideas. This null situation gives us a good opportunity to take some of the power those bastards in Pitola have been holding onto for too long," she said with a predatory grin.
Now this, this is something I can get behind.
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