Rita had already switched into a full set of level 70 gear and was sprinting down the corridor. Several players were chasing right behind her. Fury Motorcycle, Nuclear Flash NightFury, Dawn Spring Guest.
Three glowing spheres kept slamming toward her. Fortunately, the corridor was wide enough. Rita zigzagged left and right, deliberately using other players as moving cover.
Only when it was her turn to be targeted did she realize there was a hidden rule in this game. Once she was locked on by another target, she could no longer retract or control her own world. It could only continue orbiting her helplessly.
Aba Aba. With so many players here, why were they all chasing her?
The moment she shouted, she spotted a player ahead. Rita instantly dropped to the ground and slid forward, narrowly dodging a sphere flying toward her while sliding straight past Dawn Cicada.
In the split second where one was lying down and the other standing, Rita still had the presence of mind to look up from the floor and call out to Dawn Cicada.
Aba? You?
After losing her Vine, Dawn Cicada had dropped straight from tier 18 to tier 16. The speed of her decline rivaled Winter Sea Frenzied Shark back when Midnight Exile had been taken away.
So by the time Dawn Spring Guest and the others arrived, all they saw was Dawn Cicada charging at the front, repeatedly hurling the white planet orbiting her toward BS Rita. Her arms moved so fast they left afterimages. The instant the planet returned, she threw it again.
Fury Motorcycle cried out in shock. That much hatred?
Dawn Spring Guest struggled to explain. His sister was actually a steady and elegant Vineborne. It was just that BS Rita had pushed her this far.
By the time Rita reached the stairwell, the number of players chasing her and throwing worlds had only increased.
B80 and Nivalis were already riding on her shoulders, one on each side, catching a free ride. Otherwise, they would never have been able to keep up.
Rita kept stacking buffs on herself as she ran, laughing as she shouted, Aba Aba. See? This is reputation.
The next second, a sphere skimmed past her ear. She turned the corner to head downstairs and nearly collided head on with Ash Cinders, who was coming up.
That brief pause was enough.
A sphere flying down from above struck her Beacon.
[World Ridge Tea is invading world Beacon]
Rita looked up and met the slightly regretful gaze of Lania Kaia Fat Goose. Clearly, he had wanted to invade BS Rita's world and pull her into his own. But the moment he actually succeeded in snatching her away from Dawn Cicada, doubt crept in.
It was like rushing toward a boss in a game on pure instinct, only to regret it once the fight actually became one on one.
Rita, on the other hand, was very satisfied with the outcome. It seemed the luck window from Let It Die had helped her out.
Ash Cinders frowned and asked, Can you handle it?
Rita smiled and tossed back a single word. Aba. Easy.
Just like real invasion rules, each world could only invade one other world, and could only be invaded by one world at a time.
Even with Dawn Cicada still watching like a predator, her world had regained its freedom.
Rita charged upward while bracing the red planet in her right palm and pushing it forward. When the world that had been orbiting her slammed into Fat Goose, he did not retreat. The moment the red planet touched him and the distance between them shrank to less than two meters, a war banner materialized between them.
A circular magic array appeared beneath the banner. It flared bright, then dimmed. The two players connected by the banner vanished from the corridor at the same time.
Ash Cinders frowned slightly, but she did not head to the deck arena to look for her apprentice. That girl was no longer a fledgling who needed constant protection.
Rita reappeared on the deck of the war cruise. Hundreds of dueling arenas were arranged in dense rows.
All players who entered an arena were scaled down. Compared to the massive body of the ship in the distance, they looked like figurines.
Nivalis, B80, and the opponent's pet were excluded from the arena.
Both worlds continued to orbit their owners like personal planets.
Golden rain curtain condensed in Rita's hand into a dagger. Thunder exploded as it formed, and the blade intercepted the opponent's skill.
Tier 13 versus tier 15. Was there really any suspense?
Back when Rita had still been tier 11, she had already earned the achievement called First Player Below the Abyss. Now she herself stood at Abyss tier.
Outside the Divine Game she would not dare claim it, but inside the Divine Game, with two divine relics and full equipment, she could fight a tier 16 demon king.
Under the stacking damage of Midnight Exile, the moment Fat Goose's defensive skills all entered cooldown, his death timer began.
Even so, Rita still needed five full minutes to secure the kill. The candle flame at the end of Fat Goose's hair was far too bizarre.
The instant Fat Goose fell, the war banner was planted once more.
They were both teleported outside the arena. Fat Goose stood beside her, completely unharmed.
The only change was in the progress bars beneath their worlds.
[World Beacon counter invasion progress plus 20 percent. Beacon Ridge Tea invasion duel count locked. Until Beacon or Ridge Tea has a key player complete one Divine Game, the invasion duel count will reset.]
Was this a way to limit farming invasion progress, or a way to push players to send their key players into the Divine Game?
If it was the former, that was acceptable. If Rita encountered an opponent she could not resist, this rule at least gave her breathing room.
But if it was the latter, what kind of cost or loss came with sending a key player into the Divine Game? Or was there some other hidden mechanic?
Fat Goose rubbed his temples with a headache, but his expression soon relaxed. Being able to hitch a ride with BS Rita in this game was not bad at all.
As long as he could be carried, who cared who he followed?
Still, the invasion duel count seemed to be mutual. No matter who initiated it, there was only one chance. To refresh it, a player on the invasion sequence had to dispatch a key player to participate in the Divine Game.
He said to BS Rita, I am going to walk around the lobby. After this Divine Game round at seven ends, we can meet back here.
Rita saw through his plan. She nodded to show she understood, then withdrew her gaze and focused on the screen in front of her.
It displayed the reward that appeared when invasion progress increased by 20 percent.
A. Beacon world player count plus 2 percent. This option requires one Starsea day to take effect.
B. Beacon world player S rank divine talent count plus 10.
C. Beacon world player quality plus 10.
D. Beacon world key player randomly gains one S rank skill.
She crossed out C immediately.
Quality? What quality? This was a world war. Who needed quality?
Options A and B were clearly tied to the natural loading efficiency of Beacon's invasion and counter invasion progress bars.
At this moment, two progress bars were already visible beneath the Beacon world sphere.
Beacon versus Verdant minus: 0.5 percent
Ridge Tea versus Beacon: minus 20 percent
Option D affected the little Vineborne's performance and gains inside the Divine Game.
The rewards were not generous, but this was only for a 20 percent invasion gain. Accumulated over time, the returns would still be substantial.
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