God's Imitator

Chapter 166: The Controversy Over Its Use


The group repeatedly read the item description for the Immunity Coupon, finding it hard to believe their eyes.

"They actually sell something like this? It's unbelievable!" Xu Tong exclaimed.

Jiang He was very pleased, "It seems our enthusiastic donations to the community fund were the right choice! This item won't appear if the fund doesn't exceed 300,000."

Fu Chen nodded, "That's right, communities that believe in social Darwinism will never activate this item."

This unexpected joy made everyone very happy.

The item's description made it very clear how to use it.

The Immunity Coupon must be used before suffering an instant death penalty and cannot resurrect someone who has already died.

However, its usage conditions are not stringent; no foresight is required.

As soon as the Immunity Coupon is purchased, any player from the community entering a game deemed at high risk of death by Walkway will have real-time footage broadcast on the community's big screen.

There was no such livestream before, so it's considered a special benefit for communities and players who purchase the Immunity Coupon.

This avoids the awkward situation of 'having an Immunity Coupon-holder not being in the game.'

Moreover, the Immunity Coupon can be used by anyone in the community, and if used, it has a high probability of ensuring the player's safe return from the game.

After all, given the current situation, a game session won't exceed 24 hours, and it's unlikely a player will face two instant death penalties consecutively in a game.

Of course, such a powerful item has various hard and soft conditions.

Firstly, it can only be purchased using the community fund, which must reach 300,000 to display the item entry.

If the community only deducts from welfare, it will never accumulate 300,000 in the community fund, and this item will never be activated.

Secondly, the 300,000 for a visa is no small amount, let alone 300,000 that isn't private property.

Finally, the Immunity Coupon enters a 30-day cooldown after use, meaning you can't use one, then immediately buy another to save two people consecutively.

A one-month cooldown allows at least four games; if mass deaths occur, one coupon can save only one key person at most.

These are the hard restrictions, but in reality, it also has many soft restrictions.

For instance, once this coupon is bought, who decides when to use it? If multiple people need it, who gets priority? If voting is required, how many votes must pass to use it? What if there's no time to vote?

This item is both too valuable and too rare, so its distribution and use become major issues.

Li Renshu's expression was somewhat grave, "It seems we need to thoroughly discuss how to use this item specifically."

As for whether to buy it or not, no one proposed any other opinions.

It definitely must be bought, that's beyond doubt.

In the real world, how much money can guarantee survival once? No amount of money can buy it.

In the New World, the community is willing to provide an Immunity Coupon for just 300,000 in visa time, which is already a great mercy.

No matter how expensive it is, even at exorbitant prices, players would go to any lengths to buy it; it's much more worthwhile than luxury goods.

Fu Chen asked, "Should we draft a proposal on how to specifically use the Immunity Coupon?"

Others readily agreed.

It's not excessive to have a separate proposal for something so important.

But Cai Zhiyuan shook his head, "It's not that simple.

"To satisfy everyone's needs for 'specifically how to use the Immunity Coupon' with a single proposal is absolutely impossible.

"Let's return to the long table to discuss this further."

Everyone returned to the long table and sat down.

Li Renshu spoke first, "Drafting a proposal specifying the usage method for the Immunity Coupon is, of course, okay.

"But as Cai Zhiyuan said, it's not a proposal that can satisfy everyone.

"Because such a proposal can only have two outcomes:

"The first is to make it very detailed and absolutely mandatory.

"For example, we could agree in the proposal that as soon as the criteria are met, the Immunity Coupon is automatically used.

"The specific condition could be like this: If any player in the community has more than 200,000 visa time and faces a death risk in the judgment game, the Immunity Coupon is automatically used on them.

"I'm just giving an example; the specific limiting conditions can be modified.

"Such a proposal can indeed ensure the Immunity Coupon is used as expected, but the problem is, such a proposal's content would be entirely inflexible; can we reach a consensus on this matter?"

Silence fell among the group.

Everyone obviously wanted the Immunity Coupon for themselves.

If the Immunity Coupon's user could be chosen, everyone would certainly hope it would be in their favor.

For example, weaker players feel they have higher death risks in games and should be prioritized.

While stronger players believe that since they have contributed so much visa time to the community, most of the money to buy the Immunity Coupon came from them, they should have priority use.

It's tough for all 12 people to reach a unanimous decision on this issue.

Even if 7 votes could be grudgingly gathered, the remaining 5 would certainly be extremely dissatisfied.

The Immunity Coupon isn't like power division; at least power can be reluctantly shared, but there's only one Immunity Coupon, which simply can't be divided.

Li Renshu continued, "The second option is to set no selection criteria and stipulate through a proposal that whenever anyone in the community faces a death risk, we use the Immunity Coupon to save them.

"This might gain broader approval, but it also raises new problems."

The group remained silent, saying nothing.

Anyone a bit clever quickly grasped the issue.

Naturally, whoever faces death gets saved seems fairest as no one would intentionally seek death to use the coupon, but upon deeper thought, it's full of problems.

For example, the importance of players in the community varies; strong players have lower death rates in games, but that doesn't mean they'll never fail.

Strong players like Lin Sizhi and Wang Yongxin, as long as they're alive, continually contribute visa time to the community. If they fail and die in the game and aren't saved by the coupon, it would be a huge loss for Community 17.

If save whoever faces death first, it might save someone who contributes little and isn't that important to the community. Meanwhile, when truly crucial players fail, there'd be no coupons left.

But what if they decide to save only the strong? That doesn't seem right either.

Because strong players might go months without dying —so would we just hold onto the coupon?

As long as the previous coupon is used and the strong players survive a month, they can wait for the next coupon to refresh.

In this case, saving weaker players might be more reasonable since lost visa time can be earned again. But the death of community-aligned weaker players can also impact the community's stability.

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