God's Imitator

Chapter 170: A New Invitation


In the evening, everyone gathered around the long table and took their respective seats.

The dishes on the table were precisely bought from automatic vending machines, avoiding the awkward situation where the dishes cooked later would be fresh out of the pot while the earlier ones had already cooled.

Everyone's glasses were filled with red wine, champagne, or beverages.

Everything looked absolutely perfect.

Jiang He looked at Li Renshu and asked, "Is it about time for the speech section?"

Li Renshu shook her head, "No need for that this time.

"Previously, during these gatherings, we always forced a few words, mainly because our community lacked cohesion, with significant differences in opinions, requiring some necessary ceremonies to unite people's hearts.

"But now, the structure of our community has stabilized, and everyone knows each other better, so too much formalism seems rather rigid.

"Let's just raise our glasses together to welcome Aunt Zhou's joining and wish Community 17 more and more success!"

Everyone raised their glasses: "Welcome Aunt Zhou!"

After each person took a sip of their drink, the atmosphere in the hall turned lively, with everyone chatting leisurely with those around them while enjoying the food and savoring this hard-earned leisure time.

After a simple exchange, many people got to understand Zhou Guifen's specific situation.

Her profession is a junior high school music teacher in a small county. Although not particularly professional, her musical literacy surpasses most people in the community.

On a spur from the crowd, Zhou Guifen sang two simple songs, eliciting rounds of applause and cheers, further heating the atmosphere of the dinner.

Between the clinking of glasses, people chatted late into the night.

...

...

The next day, most people got up relatively late.

Lin Sizhi, as usual, read in the rest area. Through the hall's floor-to-ceiling windows, others could be seen engaging in various activities.

Some people did simple exercises, some studied game rules, while others, like Lin Sizhi, searched for specific professional books in the library area for reference.

More and more people in the community have developed a habit of exercising and training.

Although there is a gym in the community, many still prefer running outdoors.

Especially Cai Zhiyuan, it's clear he suffered a lot in the previous King's Judgment game; among everyone, he exercises the most diligently.

Currently, most games in the Walkway don't encourage violence and brute force.

This is understandable since allowing violence or brute force would give male players or physically stronger players too significant an advantage, severely disrupting the game balance.

However, this isn't absolute, as the Walkway has never said that violence must be entirely prohibited.

The prohibition on violence is more a choice made by the Imitator and a result filtered by the Walkway's review mechanism for game balance.

But, if certain specific conditions are met, there's still a chance for games where violence reigns supreme.

For example:

The Walkway wishes to filter out players who are weak in strength but strong in intelligence;

The Imitator designs a game where strength and intelligence are roughly balanced;

Or certain specific judgment game themes arise.

Once these situations occur, training the body would definitely be advantageous for players.

Of course, even knowing this, not everyone can persist in exercising daily as it yields slow results.

Just like everyone knows that checking out books in the library might give serendipitous knowledge, boosting their survival rates in specific games, yet daily reading is something only a few can persist in.

This is a leisurely and serene day.

...

In the evening, Lin Sizhi returned to his room, and as expected, there was a new game design invitation on the computer.

[Hello, Lin Sizhi.]

[In three days, several different judgment games will be held simultaneously in the Walkway. You may prioritize selecting profiles for design from the sinners' dossiers that will soon face judgment.]

[You can choose to judge multiple sinners from a single case, or you can judge multiple sinners from different cases but with similar themes of crime.]

[For rules concerning participant selection, this game's design invitation will offer considerable freedom.]

[The Walkway will evaluate all submitted proposals and adopt the highest-scoring ones to set up game venues.]

[You have 2 hours to determine the list of sinners to be judged and 48 hours to complete the game design.]

[Now, please make your choice.]

Lin Sizhi opened the drawer and found that this time, there were far more sinner dossiers than before.

There were over twenty of them.

Moreover, they included sinners from the same case and sinners from different cases.

In terms of quantity, the Walkway's judgment process is accelerating.

Lin Sizhi briefly flipped through these dossiers.

According to the Walkway, there are two different methods for selecting participants:

One can judge a specific case;

Or one can choose to judge based on a specific theme, which does not need to be from the same case, as long as the sinners' crimes are linked in some way.

The design ideas for these two kinds of judgment games are distinctly different.

Judging a single case means the sinners naturally have conflicts, and leveraging these conflicts can greatly control the sinners' behavior, which is relatively more targeted and even easier to achieve what the Imitator desires;

Meanwhile, judgment based on the same theme is relatively harder to control sinners' behavior, and predicting which sinner will stumble is relatively difficult, better suited for situations where the Imitator desires indiscriminate outcomes.

According to Walkway's rules, when a large number of sinners need to be judged simultaneously, the Imitator's freedom of selection increases, and there will be a clear order.

The more excellent imitators can choose first, and after that, less adept imitators can continue selecting from the remaining sinner list and designing games.

As for 'excellent imitators,' it seems to imply that those who have designed at least A-rated games are considered qualified.

Lin Sizhi had finished reviewing all the dossiers, and among them, there was a member from Community 17.

But that wasn't the theme Lin Sizhi wanted to judge, nor did he have a strong desire to save or not save.

So ultimately, Lin Sizhi chose several other dossiers.

These dossiers belonged to the same case, and what primarily motivated Lin Sizhi to design this judgment was the sole victim of the case: a player from Community 14 named He Xiaojun.

[He Xiaojun, male, 25 years old.]

[Occupation: Company Employee.]

[Due to being timid, he was falsely accused of sexual harassment by a female colleague. Wanting to avoid trouble, he was forced to record an apology video. Ultimately, he was fired by the company, subjected to cyberbullying, and his reputation was ruined.]

[Judgment Result: Not Judged.]

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