Fu Chen took out pen and paper, "Alright, let's draft two different proposals briefly.
"The first one, as Cai Zhiyuan suggested, is for a more idealistic plan. Although it's unlikely to be approved, it helps us further understand the community rules.
"And if it somehow passes, we'll gain a lot.
"This proposal is... the community issues each player 10,000 minutes, no, let's make it 1,000 minutes of visa time per day.
"10,000 minutes is too much, exceeding the daily required 1,440 minutes, and more likely to fail.
"Comparatively, 1,000 minutes has a slightly higher chance of success. If the 1,000-minute proposal passes, next time we can propose a higher amount.
"If even the 1,000-minute proposal can't pass, then it's clear that this path is completely unfeasible."
He looked up, seeing no objections, and continued writing.
"The second proposal is to deduct 3,000 minutes of visa time daily from the three players with the most remaining time in the community, and gift it to the three players with the least remaining time."
Li Renshu quickly shook her head, "No, no, no, that's not right.
"This seems like 'robbing the rich to help the poor,' which might not get more than half of the votes. At least Wang Yongxin will definitely disagree."
Cai Zhiyuan was indifferent, "What does it matter if Wang Yongxin disagrees? We only need 7 votes.
"If the five of us can agree, and we can casually get two votes from Uncle Ding, Aunt Su, or others outside, we can implement this plan without needing Wang Yongxin's approval."
After speaking, he looked at Fu Chen.
However, Fu Chen paused for a moment before crossing out his previous plan.
"Let's try to get everyone's agreement as much as possible; otherwise, it could create unnecessary rifts."
He looked at Lin Sizhi, "Lawyer Lin, what do you think?"
Everyone knew that previously in the game, Lin Sizhi and Wang Yongxin profited the most, so if this proposal were implemented, it would mean taking away visa time from them.
Getting Lin Sizhi's approval was crucial.
Lin Sizhi pondered for a moment, "I also think this proposal isn't quite right.
"It's not that I'm reluctant to part with 3,000 minutes of visa time daily, as it's not a huge number, but I think this plan is detrimental to community unity.
"Simply put, this kind of welfare guarantee is a bit too crude."
Fu Chen bowed his head and thought for a moment, "Hmm... maybe, I really don't have much experience in this area.
"So... is there any better plan?"
Li Renshu jumped in, "What we need to do now, in essence, is redistribute the visa time each person has, in other words, 'taxation.'
"To provide welfare guarantees for the entire community, we first need to collect a portion of the visa time before we can talk about redistribution.
"And the principle of taxation is to pluck the most feathers while hearing the fewest squawks from the goose.
"In other words, we'd better collect uniformly rather than only target the top three.
"Also, instead of directly transferring this visa time to specific individuals, it's better to use it all to exchange for food and supplies for redistribution.
"What we provide is basic welfare guarantees but without encouraging laziness."
Fu Chen pondered for a moment and drew a few more lines on his original plan on the paper, "Yes, that's indeed the case."
Li Renshu's words weren't hard to understand. The smart people present quickly grasped her meaning.
Taking visa time from the top three and directly transferring it to the last three is indeed a form of redistribution, but it's too blunt and likely to cause dissatisfaction.
The top three definitely won't be happy because it's so targeted.
Those slightly better off might also be unhappy, as they could become the top three in the future. It would make them more cautious or even make them deliberately control their visa time balance in future games.
Even those slightly behind but not in the last three might be unhappy.
Because they don't have much visa time and can't benefit from this rule.
The last three end up gaining something for nothing, exceeding the scope of "minimum guarantee."
Everyone earns their visa time through hardship, even risking their lives in future games to earn more.
So, a distribution method that's too direct and crude is likely to spark group opposition.
Li Renshu said, "I think we can do it this way.
"We calculate roughly how much visa time is needed to exchange for everyone's daily essential living supplies.
"Simply for meals, 80 minutes of visa time should be enough.
"12 people would need 960 minutes of visa time.
"The total visa time we earned from 'Blood Poker' before seems to be... 1,055,500.
"0.1%.
"We only need to deduct 0.1% of the total visa time daily to cover everyone's essential living supplies.
"Of course, considering the natural consumption of visa time and the margin of error, there's a lot of room to increase this number."
Li Renshu's calculations were rather rough but generally correct.
Previously, the big screen displayed the visa time each person earned from 'Blood Poker,' and Li Renshu had already made corresponding records at that time.
Fu Chen suddenly realized something, "Wait, the big screen mentioned that these chips would be converted into each person's visa time after 24 hours.
"Does this also imply we can change the distribution method within 24 hours?
"How long until the 24 hours is up?"
Cai Zhiyuan looked at the clock in the room, "Over an hour left."
Fu Chen nodded, "Then we need to hurry up."
Li Renshu continued, "We can consider two methods:
"The first is to deduct 0.1% of everyone's total visa time daily, or 3% monthly.
"The second is to deduct from the visa time earned in each game. Assuming each person participates in at least one game per month, based on current yields, a fixed deduction of 3% or 5% from the game earnings would suffice."
After some consideration, others said, "The latter method is better."
The first method, while seemingly good, might affect everyone's original spending plans.
If you deduct 0.2% daily or 6% monthly, then for an individual player, the more they spend before the deduction, the better off they are.
The same daily 0.1% deduction means if a player's balance is 100,000, they would lose 100; if they rushed to spend and reduced the balance to 80,000 the day before, only 80 would be deducted.
This difference seems minor, but among 12 players, there are many who are careful with their calculations.
If some players accumulate a lot of visa time in the future, far exceeding what's needed for daily living, they are bound to try and pay as little tax as possible through last-minute spending.
This approach has its defects.
Though it might not be obvious initially, it could potentially cause issues later.
Relatively speaking, a consistent 3% deduction from each game's earnings would be more likely to gain general support.
Cai Zhiyuan thought for a moment and raised a new issue, "But this method of fixed 3% deduction from game earnings maintaining basic living needs relies on the premise that each person participates in at least one game per month and maintains the current yield.
"Do we need to specify this in the rules?
"If someone is lazy or deliberately avoids participating in games for a month not due to force majeure but personal choice, do we need to create corresponding penalties?"
Li Renshu shook her head, "No, we shouldn't.
"Making such a rule would require someone deducing the violator's subjective intentions, which could easily be exploited and spark conflicts.
"Moreover, the welfare policy we're formulating only addresses eating issues, not the daily natural consumption of visa time.
"This means it's impossible to survive solely on welfare.
"When their visa time is nearly exhausted, everyone will still participate in games and try to earn as much as possible. The concern you have should be unlikely to occur.
"Of course, if there's a worry that future games won't maintain this yield, to increase margin for error, we could up that number to 5% or even higher."
After further brief discussions, Fu Chen finally settled on these two plans.
If you find any errors ( broken links, non-standard content, etc.. ), Please let us know < report chapter > so we can fix it as soon as possible.